Satisfactory
First-person factory planning and exploration.
First-person factory planning and exploration.
Interplanetary logistics and large-scale energy supply.
Roguelite city building with changing settlements and species.
Roman cities, supply chains and trade.
Beaver cities, water engineering and supply through droughts.
Medieval city building with farming and regional development.
Geometric factories and multi-level conveyor systems.
Factories, conveyor belts and automated production chains.
The farming beta uses the pre_release branch. Back up Windows saves before switching and keep beta and stable saves separate.
Stock, production and consumption point to different causes. Recording begins only while playing version 1.1; old data is not reconstructed retrospectively.